[Download Read] Ship it! A Practical Guide to Successful Software Projects BY Jared Richardson


Review Ship it! A Practical Guide to Successful Software Projects

Ship it! A Practical Guide to Successful Software Projects

Project moving Approaches to scheduling that work How to build developers as well as product What's normal on a project and what's not How to manage managers end users and sponsors Danger signs and how to fix them Few of the ideas presented here are controversial or extreme; most experienced programmers will agree that this stuff works Yet 50 to 70 percent of all project teams in the US aren't able to use even these simple well accepted practices effectively This book will help you get starte. I saw Jared Richardson speak He s a great speaker but he seemed to indicate that scrum wasn t really such a solid winner in the agile methodology space when the book was written This is apparent as he seems to take some ideas from scrum when I would personally prefer to just do scrumHe does a good job of tying together scrum XP agile and all around good practices

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Ship It is a collection of tips that show the tools and techniues a successful project team has to use and how to use them well You'll get uick easy to follow advice on modern practices which to use and when they should be applied This book avoids current fashion trends and marketing hype; instead readers find page after page of solid advice all tried and tested in the real worldAimed at beginning to intermediate programmers Ship It will show youWhich tools help and which don't How to keep a. Ship It A Practical Guide to Successful Software Projects by Jared Richardson and William Gwaltney Jr is a bit of mixed bag There is good stuff in there but the book tries to be too much and as a conseuence it is at times too sketchy and incomplete In addition the authors prescribe techiues that are not always appropriateThe book covers three software engineering topics tools project techniues and a methodology The chapter on tools and infrastructure is solid They recommend that you implement developer sandboxes software configuration management scripted builds continuous integration issue and feature tracking systems and automated testing on your projects and I agree In any project of than a trivial duration where there are no huge technical barriers due to the products you are working with you should implement all of themThe chapter on project techniues is less convincing Some of the techniues are unproblematic Having a short meeting every morning to make sure that everyone is on the same page and sending code change notifications for instance Others seem to prescribe a way of working that might not be the best in your case For instance they have a simple scope management techniue the call The List which is essentially just that a list of all the work that needs to be completed On small projects this probably works okay but when projects get big you might be better off with a work breakdown structure and a schedule with dependencies all thatAnother example is their recommendation for freuent short and informal code reviews Collaborative development techniues such as code reviews is a good idea Research has shown that this is the most cost effective way to increase software uality However research also shows that formal inspections are even effective In cases where high uality is important it would probably be a better optionThe chapter also seems a bit incomplete It seems like an embryonic agile method Another reviewer noted that when the book was written methods such as Scrum were not yet established In my opinion you are probably better off with Scrum if you decide that agile is appropriate for your projectTheir project method on the other hand is interesting Unfortunately the chapter describing it is a bit too sketchy for my taste Also it is of a software integration strategy than a full blown software engineeering methodology They call the method tracer bullet development named after the bullets that allow you to see where you are firing your machine gun in the darkEssentially you start by dividing your system into layers eg the GUI layer the business logic layer and the data access layer Then you identify you system objects in each layer and the interaction between them These objects and their interfaces are then implemented as stubs and integrated into a working system Then you start filling in the blanks and elaborating the interfaces keeping the system integrated all of the way This strategy has several benefits Having done the integration up front you avoid the nerve wracking tying together of components at the end of the implementation The interface orientation promotes cohesion and loose coupling making the software robust and scalableAll in all there is good stuff in there but one has to wonder whether the book was the victim of time boxed development and premature shipping Geschichten aus Latexia victim of time boxed development and premature shipping

Jared Richardson ✓ 2 Characters

D Ship It begins by introducing the common technical infrastructure that every project needs to get the job done Readers can choose from a variety of recommended technologies according to their skills and budgets The next sections outline the necessary steps to get software out the door reliably using well accepted easy to adopt best of breed practices that really workFinally and most importantly Ship It presents common problems that teams face then offers real world advice on how to solve th. Though some pieces of advice in this book do look obvious in 2019 you ll most likely find a couple of good and simple ideas that can make you focused and productive I found The List particularly useful for my environmentA very good help for newly converted teamtech leads Even teams working for the most successful tech giants and enjoying using state of the art infrastructure can benefit from adopting some of the practices presented in this book My team definitely can Mating Flight variety of recommended technologies according to their skills and budgets The next sections outline the necessary steps to get software out the door reliably using well accepted easy to adopt best of breed practices that really workFinally and most importantly Ship It presents common problems that teams face then offers real world advice on how to solve th. Though some pieces of advice in this book do look obvious in 2019 you ll most likely find a couple of good and simple ideas that can make you focused and productive I found The List particularly useful for my environmentA Road-map to the Indians Treasure very good help for newly converted teamtech leads Even teams working for the most successful tech giants and enjoying using state of the art infrastructure can benefit from adopting some of the practices presented in this book My team definitely can

  • Paperback
  • 200
  • Ship it! A Practical Guide to Successful Software Projects
  • Jared Richardson
  • English
  • 02 November 2017
  • 9780974514048

10 thoughts on “Ship it! A Practical Guide to Successful Software Projects

  1. says:

    Asinine unambitious narrow incomplete Some of the groundbreaking advice contained herein Sort your work by priority and do the highest priori

  2. says:

    Ship It A Practical Guide to Successful Software Projects by Jared Richardson and William Gwaltney Jr is a bit of mixed bag There is good stuff in there but the book tries to be too much and as a conseuence it is at times too sketchy and incomplete In addition the authors prescribe techiues that are not always appropriateThe book covers thre

  3. says:

    I like Am I doing this right? parts the most They help us to check some uestions if we're on the right path The cost of adding a feature isn't just the time it takes to code it The cost also includes the addition

  4. says:

    I saw Jared Richardson speak He's a great speaker but he seemed to indicate that scrum wasn't really such a solid winner in the agile methodology space when the book was written This is apparent as he seems to take some ideas from scrum when I would personally prefer to just do scrumHe does a good job of tying together scr

  5. says:

    Practical handbook that help team to move from dark side to light and become a jedi Most important thing is sharing authors expirience that based on a work in different companies with different sizes After you have read this book you will un

  6. says:

    Ship ItA collection of lessons learned by various developers in the trenches The book starts off with a uote of Aristotle We are what we repeatedly do Excellence then is not an act but a habit The book strengthens this argument by stating Extraordinary products are merely side effects of good habits So the fir

  7. says:

    Though some pieces of advice in this book do look obvious in 2019 you'll most likely find a couple of good and simple ideas that can make you focused and productive I found The List particularly useful for my environmentA very good help for newly converted teamtech leads Even teams working for the most successful tech giants and enjoying using state of the art infrastructure can benefit from adopting some of th

  8. says:

    This book contains short guide and many extremely practical advises I do think that some of them should be substituted with newer list of CI

  9. says:

    It is a good book but very old and most of the suggestions have already become de facto standard in the industry Thus 4 stars

  10. says:

    Ship ItBy Jared Richardson and William Gwaltney JrCopyright 2007Reviewed January 2008 by Anthony DeLucaI originally perceived Ship It to be different than it turned out I expected the book to be geared towards how to ship complex software suites that contained multiple products Perhaps it is because that was the informat

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